Please use this identifier to cite or link to this item:
http://localhost:8080/xmlui/handle/123456789/8205
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Al-Khateeb, Belal | - |
dc.date.accessioned | 2022-11-07T18:50:57Z | - |
dc.date.available | 2022-11-07T18:50:57Z | - |
dc.date.issued | 2012-11-04 | - |
dc.identifier.uri | http://localhost:8080/xmlui/handle/123456789/8205 | - |
dc.description.abstract | In this paper, artificial neural networks are used as function evaluators in order to evolve game playing strategies for the game of tic-tac-toe. The best evolved player is tested against an online perfect tic-tac-toe player, and also against a nearly perfect player which allows 10% random moves and finally against five selected human players. Those players are with different playing abilities. The results are promising, suggesting many other research directions. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Int. J. Reasoning-based Intelligent Systems | en_US |
dc.subject | artificial neural networks | en_US |
dc.subject | tic-tac-toe | en_US |
dc.subject | evolutionary algorithms | en_US |
dc.title | An evolutionary tic-tac-toe player | en_US |
dc.type | Article | en_US |
Appears in Collections: | قسم علوم الحاسبات |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
IJRIS40401_Al-Khateeb.pdf | 172.25 kB | Adobe PDF | View/Open |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.